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  • Launch Day! - Ero-Tank Brigade. Lets Survive! by Melongun! Games
    So we officially are releasing a public version of Ero-tank Brigade, Let’s survive! From now on we will have more blogs about future features, lore and mechanics we want to integrate to the game That’s why now we need support from you, if you believe in this project and our team we will be really grateful for the support
  • Ero-Card, Mushroom edition: New Release Now Available!
    Try the demo: Ero-Card, Mushroom Edition by Melongun! Games This new installment introduces several key differences from previous versions Notably, we've increased the level difficulty while reverting to the original move limit format, resulting in faster-paced, more engaging gameplay
  • Twitter
    We would like to show you a description here but the site won’t allow us
  • Yokai Edition, Devlog #3 (Public) | Patreon
    Let's Survive! by melongungames I hope we can roll a balance patch in the coming days Thanks everyone, and let's survive!
  • Devlog - Ero-Card Showdown, Capsule Edition! by Melongun! Games
    Ero-Card series game, enjoy with the Z girls Play in your browser
  • Devlog #13 - Patreon
    https: melongungames itch io ero-tank We are still working in the art of the game, making new images, etc I want to share with you again the great Mia art we got last week: You can see the full version subscribing for free on our patreon: Devlog:-Sound added to the title screen-BG music Added-Sound effect when an enemy die added
  • Devlog #5 Yokai Edition. - itch. io
    For assets this week, I want to show you some of the new animations we made for the game this last week: The game menu also is already integrated in the software New vfx for the card success, this is still WIP but you can see it integrated
  • Devlog - Ero-Tank Brigade. Lets Survive! by Melongun! Games
    Hello everyone, Sunny here! With a Blog about Ero-tank and Melongun I want to begin explaining who’s Melongun! Team, we are two people team with more than a decade of experience working in Videogam
  • Devlog Yokai #8 - itch. io
    We've working a lot to finish yokai edition this month and most of the code is finally done, you can see here a small demo snippet of the game now running with all the new mechanics: Animations, Bar system to finish a level and clothes system that make every piece disappear one at the time
  • Let’s talk about Ero-tank. Devlog. - Ero-Tank Brigade. Lets Survive . . .
    Ero-tank is our first try to make a game as indie developers, we started with a small sized game and a 3 months development goal, to make a playable demo of the game, and after that we expected to crowdfund the rest of the development, once we meet that goal in October we have to face the reality of the situation, the game wasn’t making enough m





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