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  • [Minimum KSP version - 1. 11] Kerbal Attachment System (KAS) v1. 12
    After discussion with @KospY, who is the author of the original idea, we agreed that I should take ownership over the mod to continue maintaining and developing it Today, KAS is completely different from what KospY have made in 2015, but his idea is still here - we connect vessels in space! The
  • [1. 1. 2] Kerbal Attachment System (KAS) 0. 5. 8
    As KAS v0 5 now use KIS and KSP 1 0 is out, I took some time to reduce the part count by removing merging some parts To avoid loosing a ship because of a missing part, you can download old parts from KAS v0 4 from the curse mod page
  • [Minimum KSP version - 1. 11] Kerbal Attachment System (KAS) v1. 12
    On 6 29 2016 at 4:31 PM, Qwarkk said: I'm having an issue with KAS and would appreciate some advice I'm trying to attach the winch to my space station in orbit I surface attach the winch part fine, but when i try to add a grappling hook, its 'mounting' backwards (i e pointing into the winch) I cant change its orientation or node attachment
  • [1. 1. 2] Kerbal Inventory System (KIS) 1. 2. 12 - Kerbal Space Program Forums
    Last updated 21 June 2016 - v1 2 12 for KSP 1 1 2 KIS introduces new gameplay mechanics by adding a brand new inventory system and EVA usables items as tools You want to build a rover on Duna from scratch? Now you can Main features KAS inventory system overhaul Visual and user friendly inven
  • Kerbal Attachment System (KAS) 0. 4. 7 - Kerbal Space Program Forums
    KAS 0 4 4 has been released The download on Spaceport (link in the first post) has been updated This is a compatibility update for KSP 0 22 KAS does not yet integrate with the new Research and Development system Changes in this version: The container editor will only show parts that have been unlocked when in career mode
  • KIS KAS How the? - Kerbal Space Program Forums
    While I did use KAS before the update, I don't really remember how it worked No tools required, but I think the original allowed socket to socket connections, but this is not the case anymore First you need to make sure your output item, be it a fuel line, winch, cable reel or telescopic joint will attach to your socket You can check this in the right click menu on the parts, but the Cable
  • Re-rooting a vessel mid flight with KIS KAS - Kerbal Space Program Forums
    tl;dr: KAS-attach the part you want to be root to a space station, go to KSC, go back, detach note, KAS-attach, not KIS-attach Pipe winch In detail though, You want the probe core to be the new root Let us try with a rover, simulating a situation where you built it from scratch on a ground pylon, and after detaching the body is the root part
  • [1. 6. X] Surface Experiment Pack - Deployable science for KIS KAS! (v2. 7 . . .
    PLEASE READ THIS POST FOR INFORMATION ON THE FUTURE OF THE MOD SEP v2 7 1 This is a continuation of the mod originally created by @AlbertKermin, and now co-authored by him, myself, and @DMagic I'm merely starting a new thread so that I (as a more active user) can maintain the thread as needed S
  • [0. 21. 1] KAS v0. 4. 3 - Kerbal Space Program Forums
    KAS - Kerbal Attachment SystemLatest version : 0 4 3 ALPHA (16 October) This mod introduce new gameplay mechanics by adding winches, hooks (magnet grappling-hook anchor), containers, grabbable attachable parts, constructible struts and pipes It mainly focused to give some purpose to eva
  • How to attach stuff with kas kis - Kerbal Space Program Forums
    Hi guys! I have KIS KAS installed for 1 21, and I have a question When I go to attach stuff with my kerbal, it tells me to press H, but then I do not know what happens next Can someone tell me how to attach stuff? Thanks!





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