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  • Refresh Rate Multitool . exe - [H]ard|Forum
    Hello (to anyone interested in monitor Refresh Rates and are moderately advanced computer users, and are not sensitive to flashing lights), I've made this extremely simple, but nonetheless quite handy (for at least 2-3 things) utility for monitor Refresh Rate testing All it does is display
  • VRR Freesync Nvidia Display test thread - [H]ard|Forum
    VRR makes every game look good, but whatever you test I'd shoot for a target FPS range of 60-100 So far in my experience G-SYNC seems to look best when framerate is around 60% of the max refresh rate
  • 60hz 120 144hz multi-monitor issue - [H]ard|Forum
    One or both of the 60hz monitors can be set to 16-bit and all is well Unfortunately, if you restart the test with a monitor in 16-bit color mode, the test will only go to 60hz If you change the 60hz monitors to 32-bit color even after the test starts at 60hz, it'll then detect the higher refresh rate and do a 144hz test but again have the
  • Refresh Rate Multitool . exe | Page 2 | [H]ard|Forum
    When vsync is on and the app runs at the same FPS as the monitor refresh rate, then each rendered frame you see is exactly as it is drawn, so you know what to expect Without vsync, there will be unpredictable image tearing so what you will see will depend BOTH on the performance of the monitor as well as LUCK, how the image tear turned out to
  • Check Fps higher than monitor refresh rate? - [H]ard|Forum
    Wondering if there is a way to check what your maximum fps would be if your PC can push higher than the maximum refresh rate of the monitor you are using? Reason, I have a 270hz 1440p monitor, and I want to know if I now get a 360Hz 1440p monitor, if my RTX 4090 powered PC can push beyond the maximum 270 fps limit I have reached on my current
  • 165Hz vs 240Hz - [H]ard|Forum
    However, 240hz does allow you to benefit from the high end of a frame rate graph that might otherwise hit the ceiling of on a 120hz or 165 hz monitor For example: If you are getting 120fpsHz average in a game, your frame rate usually varies higher and lower by around 15 - 30 fps (plus maybe a few fps pot-holes)
  • Why G-Sync and FreeSync are important for emulation and old games
    The reason you got different irregularities on each computer is that pretty much every monitor has a slightly different "true" refresh rate Outputting to a CRT monitor at the game's native refresh rate or using a variable refresh monitor are the only ways to get truly perfect, bullet smooth updates in these games
  • CRT Monitors Connected to Modern Computers - [H]ard|Forum
    After retesting it, this adapter let me get the highest refresh rates at the highest resolutions, and I think this is going to be my go to adapter I was able to get 2560x2048 at 90Hz and it looked awesome
  • Reducing refresh rate below 50hz - [H]ard|Forum
    The only frame rate limiting with VRR which makes sense is limiting it to be just slightly below monitor maximum refresh rate eg to 136fps on 144Hz monitor or 56fps on 60Hz monitor This is because running within VRR range has less input lag than when hitting maximum refresh rate and relying on v-sync
  • Asus MG279Q Refresh Rates - [H]ard|Forum
    Can anyone with this display please post what refresh rates do you have in the display properties in windows? For example: 60, 100, 120, 144 Hz I am interested to know if there is a 100Hz option for 25 and 50 fps PAL content





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