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receptivity    音标拼音: [r'is,ɛpt'ɪvɪti]
n. 感受性,接受能力

感受性,接受能力

receptivity
n 1: willingness or readiness to receive (especially impressions
or ideas); "he was testing the government's receptiveness
to reform"; "this receptiveness is the key feature in
oestral behavior, enabling natural mating to occur"; "their
receptivity to the proposal" [synonym: {receptiveness},
{receptivity}, {openness}]


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英文字典中文字典相关资料:


  • r Overwatch on Reddit: ov2: In capture the point maps, it feels like . . .
    So losing one doesn't mean losing the match The percentage raises fast enough that you generally get one initial fight, one immediate attempt to take it back, and one final fight to clutch it
  • Adaptative objective capture progress - General Discussion - Overwatch . . .
    I mentioned several times that I had the feeling that the enemy had just touched the point in the flashpoint and magically it went from 0% to almost 70% in a few seconds, completely unrealistic
  • Overtime - Overwatch Wiki
    Additionally, whenever a point is captured, the team losing control of the point counts as having contested the point for the purposes of Overtime even if they were not present
  • Point Counting and Objectives :: Overwatch® General Discussions
    With a slower time count for capturing points, it would be possible to have more combats and a greater variety of characters There are games that I enter and the random arrangement of characters on my team is so unfair that it seems like the enemies are beginners
  • How does Overtime and Capturing really work? - Overwatch Forums
    The point A has bigger capture time than point B, but point B has less impact of multiple players doing so One player would take about 30 seconds to capture point A, while 3 would take 15
  • Having more people on the Flashpoint makes it tick faster?
    It’s not really the same as the robot Having more than 1 player on the robot doesn’t matter for anything other than redundancy if someone gets picked Flashpoint, like control, can be captured faster with more players, but once captured the progress ticks up at a flat rate
  • Assault - Overwatch Wiki
    Defenders always have the same spawn point, whether defending the first or second point, while the attacker's spawn changes depending on the point they are attempting to capture
  • Capture Point interuption - General Discussion - Overwatch Forums
    To an extent it is already implemented, when capturing a point if the enemy comes inside the capture freezes However the timer does not, and it ticks away to 100% regardless of whoever I on it (assuming it has previously been captured)
  • Game Modes - Overwatch Wiki
    More teammates capturing the point at the same time will increase the capture speed with a limit of three; a fourth teammate will have no effect on capture speed
  • Clash - Overwatch Wiki
    If all players from the capturing team leave the point, the capture progress starts to slowly decay after 5 seconds if no members of the opposing team are on the objective





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